CosGaMi
Cosplay, Manga, Game & Toys, Animations!!
Monday, October 11, 2010
Weapon in Development, part 2
Thursday, October 7, 2010
Weapon in Development
Tuesday, October 5, 2010
The Forge Master
Tuesday, September 21, 2010
Project in Mind | My Game
It happened a while ago, when I need to work at the front counter due to lack of human resource.
It gave me the chance to explore about games, especially “indie” games. You all may visit http://www.tigsource.com for reference.
It strike me that maybe I also can fulfill the dream of my life, make my own game.
So, inspired from Bombie Zombie by Codemonkey http://shadypixel.webs.com/bz.htm
And definitely influenced by Super Metroid, this is what I had in mind for the introduction…
-----
My name is Shuuti Shoot.
I’m a Space Bounty Hunter.
Although I’m not the top, but I’m the best you can get in this sector of space.
…
Never knew the hunter becomes hunted. I was ambushed by the Bing Bang Gang, the nastiest Alien Crook ever encounter.
My ship is damaged and forced to land on this… Planet “Amn”
…
Legend says the planet was a holy ground of an Ancient Civilization… Until one day the whole population of the planet vanished, nobody knew what happened?
...
Since that day, the planet becomes the breeding ground of many alien monsters…
…
I need to get off this planet, and I need to survive. God bless me…
-----
The game design will be minimalism, pixel art and action platformer. Many Ideas still in development stages, I still need to learn game making form zero…
So, let’s do it! 敬请期待
因为努力而成功
有些人的成就,是你的十倍、百倍、千倍、萬倍,但是他的能力卻不一定是你的十倍、百倍、千倍、萬倍。[不是他比你聰明,而是他笨笨的,去做一些你所不願去做的事] 。
在人生中,聰明的人,常常在最後,變笨了;而笨的人,卻常常在最後,變聰明了。遇到寒冷酷熱,聰明的人逃開了;笨的人,卻傻傻的去親身嘗試,意外的在寒冷酷熱中成長,因為笨的人都知道:[努力不一定會成功,但成功卻永遠需要努力] 。
A Trip To Penang Toy Museum
So, as what I expected, everybody was having a good time over there. Let them some knowledge about toys and they have a lot of laugh due to the misplace of the toys... :P
Same for me, disappointed indeed, of how they mange the museum… :(
As a toy collector myself, it sadden for me to say that the museum gave “Toys” a bad name. It make the toys is just a toys, child’s play.
“Toys”, should be a piece of our childhood’s memories. Something that share with our life, something we want but unable to afford.
An high-tech masterpiece of that time, that we always carried it to show off to others and proud of owning it.
Give us unlimited imagination, smile and happiness.
But the museum doesn’t make it so…
Although the comments is criticizes more than praise, but the main purpose of the trip has been met. And I think the member will have lots of inspiration and idea for their character development.
posted by King Cutter EX
image for alafista.com
Saturday, September 18, 2010
Visit to Penang Toy Museum
- Date of visit:
- Time: 0f visit:
- Gather at
- Person In-charge: King Cutter EX
It is a good opportunity for the members to visit the
Our Quest for 2010
- Create characters of their own.
- Create a world and a short story for the characters.
- Make it into comic when the story complete.
- Create Cosplay for the characters created.
- Target to go to KL Comic Fiesta 2010 on 18th Dec.
- Target to get a booth and sell products.
Tuesday, September 7, 2010
Awaken, the CosGami
After many month of slumber, the CosGaMi is awaken. Once again, we shall find a new meaning towards Anime, Manga, Games, Toys & Cosplay, to bring the culture to a new level in penang even in whole
Welcome to all the newly joined members, as the members of yesteryears leaves us, it is upon us to take up the honour, to fill in the blank pages of our journal, to write our own stories that will inspire the generation beyond.
The quest will be tough and sacrifice need to be made, but with courage and passion, we shall make it.
Wednesday, April 29, 2009
Pixel Art Workshop
Nowadays, youngster's life has been surrounded by interactive media, like website, internet games, and video games. Interactive media is a lucrative business. Our students will benefit from knowing the actual process of how to create content for such interactive designs.
Objectives:
- To teach students how to create Pixel Art, called "sprites", which are itself a popular culture, and are used heavily in video games.
- To teach students how to create frame by frame animations. Which are needed in animated sprites.
What We Did...
By The Master : Bao King
& The Assistant : King Cutter EX
Posted by King Cutter EX